We ideated several concepts, but the haptic sole emerged as the most viable option, offering a balance of invisibility and feasibility. The concept was to use vibrations to guide foot movements, addressing the challenge of communicating dance cues without relying on visual mirroring. For prototyping, we created a footstool to house the components and used Arduino to control the vibration actuators. Testing revealed issues with vibration localisation and intensity. In response, we focused on optimising the motor layout to align with the foot's contours and redesigning the prototype through 3D modelling. Final refinements included gamification elements inspired by rhythm games and advanced vibration feedback for better cue anticipation.